Here's the links:
Potato 7.0 (Windows 32 Bits Binaries)
Potato 7.0 (Visual Studio 2010 Project and Libraries)
Version 7.0 Changes
- Memory leaks were fixed
- Use of custom shaders
- Creation of two new managers:
- a shader/program manager
- a 2D surface manager
- Favoring of explicit setup/clean calls instead of implicit construction/destruction
- Big changes on the internal API to account for shader use
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