terça-feira, 7 de agosto de 2012

Potato Netcode

Well, racing games (with whatever mechanic) should have a multiplayer mode. There's a half-assed local multiplayer capability in the code. Well, in others words, I could implement that easily, but, as I am going for the long haul, I'll try to implement a simple protocol for the game's network multiplayer mode.

Let's hope for the best!

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